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Applying Qunatum Gates to T-Balls Page 8

Block Sphere and Q-Sphere are somewhat different spheres to T-Balls.
Despite this, it may turn out that applying the usual Quantum and Classical Gates to T-Balls might lead to similar computational outcomes.
Time will tell once the simulation is built.
The plan is to use Unity's standard quaternion libraries to provide navigation of our observer-camera. The T-Balls will be assumed to represent quaternion encoded directions or equivalent unit vector indicating a direction and/or orientation.
A simple set of data will be used to describe a misaligned chess board. This data is selecvted to model a curved topology that might be projected as spacetime curvature or any complex relational data.
The data will be chosen to explain the concept of local smoothing of data be observers who select ways to organise data to make the most sense or simplest arrangements from local viewing. The goal is to show how local smoothing can distort the shape of global views.
Buterflies and Bowties


Outcomes of projections of T-Balls will be compared to modelling via Bloch , Spheres . Reinmann Spheres etc.
The hope is the directional truths expressed as ping pong balls with labels may prove useful revealing certain aspects of quantum logic. Presumably, the the general concept could be applied to Bloch, Reinmann and similar spheres but time may tell.
Single bit operations may be easy to apply to T-Balls but each operation will need to be made equivalent to camera movements and lense effects. Cliford Algebra will be used as a guide to provide geometric analogies with mathematical equiavalents.
Time will tell if the various projections line up with quantum logi9c gates and quantum circuits. Some Quantum Calculations may have geometric analogies. Some of these may be similar to Mocrosoft(?) Q-Spheres and directional areas used in Clifford Algebras.
Outcomes of projections of T-Balls will be compared to modelling via Bloch , Spheres . Reinmann Spheres etc.
The hope is the directional truths expressed as ping pong balls with labels may prove useful revealing certain aspects of quantum logic. Presumably, the the general concept could be applied to Bloch, Reinmann and similar spheres but time may tell.
Single bit operations may be easy to apply to T-Balls but each operation will need to be made equivalent to camera movements and lense effects. Cliford Algebra will be used as a guide to provide geometric analogies with mathematical equiavalents.
Time will tell if the various projections line up with quantum logi9c gates and quantum circuits. Some Quantum Calculations may have geometric analogies. Some of these may be similar to Mocrosoft(?) Q-Spheres and directional areas used in Clifford Algebras.